@startuml
sprite $walking [48x48/16] {
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0000000000000000DFFFFF1000AFFFFF4000000000000000
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}


!define FA5_WALKING(_alias) ENTITY(rectangle,black,walking,_alias,FA5 WALKING)
!define FA5_WALKING(_alias, _label) ENTITY(rectangle,black,walking,_label, _alias,FA5 WALKING)
!define FA5_WALKING(_alias, _label, _shape) ENTITY(_shape,black,walking,_label, _alias,FA5 WALKING)
!define FA5_WALKING(_alias, _label, _shape, _color) ENTITY(_shape,_color,walking,_label, _alias,FA5 WALKING)
skinparam folderBackgroundColor<<FA5 WALKING>> White
@enduml